Marvel Heroes was a F2P PC and Console MMOARPG centered around the Marvel Comics Universe

I joined Marvel Heroes just after its initial launch.
Focus of the team to raise the metacritic score of the game via a rebrand to Marvel Heroes 2015 6.7 -> 8.2
April 2017 we released a visually revamped version of the game with updated gameplay Marvel Heroes Omega for PS4 and Xbox One

- Ensured on time and complete delivery of weeklycontent drops from the art team
- Basic Rigging and Asset creation and optimization in Maya and UDK, Kismet / Matinee creation
- Scripting Support for Character, Animation, VFX, Design teams
- Hero content / design estimation, seasonal content, story content
- Troubleshooting of art related issues design, production and engineering, art, and marketin
When the Console version of the game loaded, I devised this load screen that allowed us to highlight new content easily
Marvel Heroes allowed you to switch between characters mid stream in a really cool way, and monetized on selling heroes and skins so this character select was functional and meant to drive sales